What’s in a Game?

Once more, my hopes of posting more here were dashed by illness. Since the last time I posted I had to go through another extended process of changing pain medication, side effects, withdrawal, and all. However, the good news is that what I’m now taking is having a really positive effect. The pain is mostly in check, though the dizziness still strikes intermittently. The proof of this is that I managed to give a paper for the first time in over a year, at this year’s undergraduate conference in Newcastle.

I’ve had an interest in the philosophy of games for quite a while, having previously co-written a piece on the aesthetics of table top RPGs with my good friend Tim Linward (here), and a piece on Herman Hesse’s Glass Bead Game and the history of the concept of game for the eponymous journal (here). However, I’ve done a lot more research on the topic than has actually lead to publications, and this has slowly coagulated into an outline of a theory of games. This talk at Newcastle is the first attempt to present this outline, which I’m hoping to write up into something vaguely publishable soon.

Advertisements

One thought on “What’s in a Game?

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s